A downloadable AI_Takedown

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Developed in 3 months time, solo programmer.

Move fast or die in this roguelike shooter. Picking up upgrades for every level completed, how many floors can you climb in this endless climb to the top.

Getting kills while shooting increases your overall score as you race through 10 procedurally generated levels.

This is a portfolio piece I made as a solo developer. The player animations are a little messy, but this piece was made to show off my ability to design a fast paced FPS.

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Click download now to get access to the following files:

AI_Takedown 891 MB

Development log

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